While our fans are waiting for our next release, Insurgency: Sandstorm, we thought it might be a good time to recruit more people into the Day of Infamy community. Since that time there have been vast additions to the game, including a slew of new maps, factions, weapons, modes, mechanics, user interface improvements and polish.
When we first launched Day of Infamy into early access two years ago, we wanted to create a WWII experience that was inspired by the combat experience we developed for Insurgency and our love of the original Day of Defeat.